A quaint farming adventure about taking up your Uncle's old farm and bringing it back to its former glory and beyond!
Grow crops, plant seeds, and build up a sizeable enterprise as you reach the final agricultural frontier.

The game takes around half an hour to beat, start to finish, and exclusively uses mouse controls.

We combined the farming simulator and idle game genres in order to create a progression from one to the other.

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corn_final.zip 30 MB

Comments

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(+3)

This game is really great! Here are some of my thoughts on each part of the game. 

- first segment is REALLY fun and engaging. It felt so good just to move around and plant crops, and I think the pacing for upgrades is perfect.
- second segment is cool, but i maxed out GMO pretty
quickly and it still took forever of just upgrading fields and combine before I could get to fertilizer
- on the second segment, the field keeps panning out to the left/right when you're operating the buttons, so I didn't even realize I had farms because it had gone so far.
- the whole "watching prices" thing would be cooler if the graph really showed the price fluctuate, that would keep it much more engaged rather than staring at a number
- the second section doesn't give you much to do for very long periods of time, I get that many of the upgrades do automated things for you, but the first part was so engaging that I'd love to see more (like driving tractors around or pushing buttons on robots)
- maybe give something to do when the price is low, I kind of just sat there waiting because the best option is to hold the wheat you have
- the game REALLY picked up once I got about halfway through upgrading pesticide and finishing robotics upgrades. if the whole second segment was like that I'd absolutely love it
- it slowed down again after I fully upgraded robots and was 25% to filling the status bar at the bottom, from there I just kind of let it idle and it wasn't very engaging
- in the space segment I literally just spammed the button that cycles between various robots, fertilizers, etc. until it stopped me. the entire moon section took like 90 seconds

overall, the first segment is perfect, the second segment is a little slow, and the third segment is WAY too fast. Adjust the numbers, add more interactivity to the later sections, and maybe a few other things to spice up the game, and tbh I'd pay for this game if it was on steam. Great game! :)

(+1)

I have to add that the fact that this was put together in 48 hours is absolutely nuts. Props to everyone involved, the visuals, sound, and theme is so awesome!

Hi! I made the art. This was a lot of fun, and quite a challenge to make in 49 hours.